AI Insights · Timothy · July 2021
Top 5 Space Games on iOS in Russia for Q2 2021
Discover the performance trends of the top 5 space games on iOS in Russia during Q2 2021, including revenue, downloads, and active users.
The second quarter of 2021 saw notable performances from the top 5 space games on iOS in Russia. Here’s a detailed look at their metrics, including revenue, downloads, and active users, based on data from Sensor Tower.
Infinite Galaxy, developed by Hong Kong Ke Mo software Co., Limited, showed impressive revenue trends. Weekly revenue reached its peak at around $31K in early May and remained strong, averaging around $25K-$30K throughout the quarter. Downloads fluctuated, starting at 2.7K in late March and dropping to approximately 1.2K by the end of June. Active users saw a slight decline from 3.5K to about 2.8K over the quarter.
Star Wars™: Galaxy of Heroes from Electronic Arts experienced a peak in revenue at around $35K in the first week of May. The game maintained a consistent revenue stream, averaging around $20K towards the end of the quarter. Downloads spiked to 5K in early May but later decreased, ending at roughly 574 by the end of June. Active users remained strong, fluctuating between 58K and 70K.
Star Trek Fleet Command, published by Scopely, Inc., saw a steady revenue performance, peaking at $8.5K in early April and maintaining an average of $5K-$7K throughout the quarter. Downloads were relatively low, peaking at 921 in mid-June. Active users showed an interesting trend, increasing to 1.5K in mid-June before stabilizing at around 1.1K by the end of the quarter.
Warhammer 40,000: Lost Crusade by Nuverse had a notable increase in revenue, peaking at nearly $5.8K in the final week of June. Downloads showed a peak of 1.5K in late May, but fluctuated and ended at 377 by the end of June. Active users increased from 1.5K to 2.4K in late May but saw a decline, ending at around 1.1K by the end of the quarter.
Nova Empire: Space Wars MMO, developed by GameBear Tech, demonstrated varied revenue trends, peaking at $5.8K in mid-June. Downloads remained low, with the highest being 123 at the end of March and dropping to 39 by the end of June. Active users saw a decline from 282 to 138 over the quarter.
For more detailed insights and trends, visit Sensor Tower.